Guild Tournament
Time: 21:30 - 23:30 every Tuesday to Thursday evening
Rule: All Guild Members are able to join the Guild War, to fight and earn points for their guild.
Requirements: After the Guild War is over, members from the top 8 guilds with the most points will be eligible to join the Guild Tournament.
Schedule: As the top 8 guilds from the Guild War are decided, the Guild Tournament schedule will be generated. The 1st - 4th place guilds in the Guild War will be sent to the top half, while the 5th - 8th place guilds will be sent to the lower half. Each guild will fight against the other 3 guilds in its half on Tuesday - Thursday evening, from 21:30 - 23:30.

| Time | Matach |
|---|---|
| Tuesday | Top Half: 1st Guild vs 4th Guild; 2nd Guild vs 3rd Guild |
| Lower Half: 5th Guild vs 8th Guild; 6th Guild vs 7th Guild | |
| Wednesday | Top Half: 1st Guild vs 3rd Guild; 2nd Guild vs 4th Guild |
| Lower Half: 5th Guild vs 7th Guild; 6nd Guild vs 8th Guild | |
| Thursday | Top Half: 1st Guild vs 2nd Guild; 3rd Guild vs 4th Guild |
| Lower Half: 5th Guild vs 6th Guild; 7th Guild vs 8th Guild |
Match Rules: After the 3 matches, the final points earned by each guild will be used to decide the winning guild. (A Win is worth 3 Points, Draw is 1 point, Loss is 0 Points) If 2 guilds have equal points after the 3 matches, their total Guild Tournament points earned during the Guild Tournament (from Tuesday to Thursday) will be used to decide the winner. The 1st to 4th place of the Guild Tournament will be generated from the Top Half and the 5th to 8th place of the Guild Tournament will be generated from the Lower Half.
Watch: Other heroes are allowed to watch the Guild Tournament by using the “Watch” function in the Guild Tournament interface. Heroes who would like to watch the Guild Tournament are allowed to enter the Guild Tournament and walk freely in the map. However, the contestants will not be able to see the heroes who are watching.
| Restrictions on Watchers | Unable to attack the contestants and other watchers |
| Unable to Duel | |
| Unable to add friends | |
| Unable to add trade partners | |
| Unable to join guild | |
| Unable to create team | |
| Unable to trade | |
| Unable to drop items | |
| Unable to start a Battlefield | |
| Unable to enter the Arena | |
| Unable to capture flags |
Sponsor: You can sponsor a guild you want to support before the Guild Tournament starts.

Reward: The Guild Leader can set the Guild War and Guild Tournament rewards for the guild members. The guild members can claim these rewards, according to their performance in the Guild War and Guild Tournament.
Note:
1. Guild Leaders should set the rewards before the Guild Tournament begins.
2. Guild Leaders can change the reward before the Guild Tournament has ended.
3. You can check the rewards from the reward interface.
4. The Guild Leader can reclaim the unclaimed guild rewards after the Guild Tournament
| Rank | Gold Reward | Erathium Reward |
|---|---|---|
| 1 | 180,000 | 5000 |
| 2 | 160,000 | 4000 |
| 3 | 150,000 | 3500 |
| 4 | 140,000 | 3000 |
| 5 | 130,000 | 2500 |
| 6 | 120,000 | 2000 |
| 7 | 110,000 | 1500 |
| 8 | 100,000 | 1000 |
5. Guild Leaders should claim the guild reward within the day after the Guild Tournament.
Map: In the middle of the two sides of the map is the base for the 2 Guilds. At the center of the map, there is the Flag Zone. There are 3 paths connecting the Guild Base and the Flag Zone.
Earn Points: Guild members can grab flags from the Flag Zone and take them back to the Guild Base to capture it and earn points for their guild. There are 5 kinds of flags, each worth different amounts: 2 points, 5 points, 10 points, and 20 points.
- By picking up a flag, you will earn some points
- By capturing the flag at the Guild Base, you can earn some points for yourself and your guild.
- The higher points the flag is worth, the slower your movement speed will be!
Transfer Points: You can transfer the points you earn to other guild members in your guild.
Snatch Point: You can attack the enemy Guild Members who are holding the flag, and snatch his points.
Grab Flag:
- You need a Pickaxe or Felling Axe to grab the flag.
- Your highest skill level decides whether you can grab a specific point of flag. Level 1 - 2 Points Flag; Level 2 - 5 Points Flag; Level 3 – 10 Points Flag; Level 4 – 20 Points Flag.
- The quality of the tool decides the grab speed.
Win/Lose Decision:
The match will end in advance if the total points of the two guilds exceed 10,000.
When the tournament is over, the guild with 10% more points than the other guild will be declared the winner. If not, the match will be judged a draw.
Tips:
1. During the match, you can't attack an enemy whose leadership is 20% higher than you. After each battle, you will receive some points according to the creatures you killed in each battle.
2. Your creatures' casualties will be restored after the Guild War. There will be no permanent damage to your creatures during the Guild War.
3. You can't join the match again, if you quit (including disconnects)
4. If the match you sponsored ends up in a draw, the gold you invested will be refunded.
5. If a guild member suffers 10 losses during the match, he will be sent out of the match.
6. If you choose to quit or if you are sent out of the match, you will return to the starting point.
7. Each guild can sent up to 100 guild members to join each match.
8. A guild member can earn up to a maximum of 5,000 points.
9. The higher Star creatures you killed, the more points you will earn.
10. You can speak with the NPC to open your Warehouse or Creature Barracks, as well as to use the creatures you stored there to enhance your troops and make up for your losses in battle.
11. The gold spent on Resurrection and Animate Dead will be refunded after the match.


