Character Attributes
To view character attributes, click the Status button, which is the first button on the bottom right column, or press A to bring up the character sheet. The following are the attributes that may influence your character advancement and equipment choice.
Rank: The higher your Rank is, the higher your Leadership, which means you can take more units out on the field at a time. There are altogether 13 levels of Ranks.
PK Points: This is the gauge of how much a player likes to kill. You'll receive 5 PK Points after winning in a PK you requested. When you have over 100 PK points and lose in a PK battle, you'll be sent to the Jail, where your PK Points drop by 5 a minute.
Class: Indicates your class in the Town you've chosen.
Title: You'll receive new Titles after passing Alignment Challenges stages or fulfilling a certain quests. If you have several titles, you can choose to display one of them near your name.
Spouse: Shows who your spouse in the game is.
Guild: Displays which guild you are in.
Morale: Your Morale increases your Units' Morale. With enough Morale, a Unit can act twice on the battlefield.
Luck: Your Luck increases your Units' Luck. With enough Luck, a Unit may deal double damage in combat.
Vigor: The higher your Vigor is, the higher your Units' Max.
Dodge: Your Dodge increases your Units' chance to dodge magic attacks.
Attack: Your Attack increases the damage your Units can deal.
Defense: Your Defense reduces the damage dealt to your units when your units are hit.
Magic: Your Magic increases the effects of the spells you cast. The higher your Magic, the more potent your spells become.
Wisdom: Your Wisdom increases your Max Mana, which determines how often you can cast spells.
Ranking: Displays your Ranking in the Arena or in terms of such items as roses you've received, the amount of gold you've donated to your guild, or your character level.
Exploits: Indicates how many creatures you have killed.
Resistance: This only comes from your equipment. It reduces the damage caused by magic attacks to your units. A higher Resistance means that your units take less magic damage or less debuffs from hostile spells. Your enemy's Magic determines the effect of his debuffs or attacks on your units.
Soul: Dead units leave their souls behind, and you can sacrifice their souls in your Town to upgrade the star level of the corresponding unit.
Mastery: With a higher Mastery, you can lead more units at a time.
Note: How can you calculate the damage your units receive?
Take Magic Arrow for example. If your units are attacked by a Magic Arrow spell, which can cause 1500 Damage, the damage to your units is calculated like this:
Final Dmg on your units = 1500 Dmg*(Your Enemy's Magic-Your Resistance) + Skill Adjustment
Without considering such factors as the Offense skill, the Armorer skill and the Star level of both sides' units:
If the enemy hero's Attack is higher than your Defense, the Adjustment factor is 0.5%.
Then, the damage caused to your units is:
Final Dmg = The Attacking Units' Dmg * [1+(Hostile Hero's Attack – Your Defense) * 0.5] * the number of the attacking units
If the hostile hero's Attack is lower than your Defense, the Skill Adjustment is 0.25%.
Final Dmg = Units' Dmg * [1-(Your Defense -Hostile Hero's Attack) * 0.25] * the number of the attacking units


