Water Magic
Keywords: Water Magic, Spell, HOMM
|
Spell Name |
Magic Arrow |
| Level & Type |
Level 1 Attack spell |
| Description |
Causes a bolt of magical energy to strike the selected enemy unit from a distance. |
|
Spell Name |
Bless |
| Level & Type |
Level 1 Support spell |
| Description |
Causes the selected unit to inflict maximum damage in combat. At Lv 9, this spell will adds 10 damage in addition to the basic effects. (Spell radius increases as Water Magic levels up.) |
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Spell Name |
Cure |
| Level & Type |
Level 1 Support spell |
| Description |
Removes all negative spell effects and heals a certain number of HP on the selected unit. (Spell radius increases as Water Magic levels up.) |
|
Spell Name |
Dispel |
| Level & Type |
Level 1 Support spell |
| Description |
Removes all spell effects from the target. When the caster has Lv 0-4 Water Magic, he/she can only use it on allied units; Lv 5-8, use it on any unit; Lv 9, while active, all units will be affected. The caster can dispel the spell effects manually at Lv 0-8 Water Magic, and automatically dispel all spell effects (including Land Mine, Force Shield and Fire Wall) at Lv 9 Water Magic. |
|
Spell Name |
Ward Off Water |
| Level & Type |
Level 1 Protection spell |
| Description |
Gives better resistance to water damage. (Spell radius increases as Water Magic levels up.) |
|
Spell Name |
Summon Boat |
| Level & Type |
Level 1 Strategic spell |
| Description |
Has a chance of summoning a boat to your location. Top Level Summon Boat spell has a 100% chance of creating a boat. |
|
Spell Name |
Scuttle Boat |
| Level & Type |
Level 2 Strategic spell |
| Description |
Has a chance of destroying a boat in the vicinity. |
|
Spell Name |
Remove Obstacle |
| Level & Type |
Level 2 Support spell |
| Description |
Removes obstacles from the battlefield. For Lv 0-4 Water Magic, the caster can remove normal obstacles like trees and rocks. For Lv 5-8 Water Magic, the caster can also remove the fire wall in a single grid. For Lv 9 Water Magic, the caster can also dispel spells. |
|
Spell Name |
Ice Bolt |
| Level & Type |
Level 2 Attack spell |
| Description |
Drains the body heat from the selected enemy unit and causes damage. |
|
Spell Name |
Weakness |
| Level & Type |
Level 2 Curse spell |
| Description |
Reduces the damage from the selected unit's attack. (Spell radius increases as Water Magic levels up.) |
|
Spell Name |
Forgetfulness |
| Level & Type |
Level 3 Curse spell |
| Description |
Causes the selected enemy unit to forget to use its ranged attack in combat. (Spell radius increases when Water Magic levels up.) |
|
Spell Name |
Frost Ring |
| Level & Type |
Level 4 Area attack spell |
| Description |
Drains the body heat of any units adjacent to the target location without inflicting damage on the target. |
|
Spell Name |
Mirth |
| Level & Type |
Level 3 Support spell |
| Description |
Increases the selected unit's morale. (Spell radius increases as Water Magic levels up.) |
|
Spell Name |
Teleport |
| Level & Type |
Level 4 Support spell |
| Description |
Teleport a friendly unit to a designated spot. |
|
Spell Name |
Water Walk |
| Level & Type |
Level 4 Strategic spell |
| Description |
To walk across bodies of water in a turn and must arrive on an unoccupied land location. Lv 0-4 Water Magic, costs 140% normal MOV; Lv 5-8 Water Magic, costs 120% normal MOV; Lv 9 Water Magic, costs 100% normal MOV. |
|
Spell Name |
Prayer |
| Level & Type |
Level 4 Support spell |
| Description |
Increase such unit stats as attack, defense and movement. (Spell radius increases as Water Magic levels up.) |
|
Spell Name |
Clone |
| Level & Type |
Level 4 Support spell |
| Description |
Creates a unit which has the same amount of creatures as the selected unit, and this clone unit will disappear if attacked. For Lv 0-2 Water Magic, the caster can clone Lv 1-3 friendly units; for Lv 1-4, the caster can clone Lv 1-4 friendly units; for Lv 5-6, the caster can clone Lv 1-5 friendly units; for Lv 7-8, the caster can clone Lv 1-6 friendly units; for Lv 9, the caster can clone Lv 1-7 friendly units. |
|
Spell Name |
Summon Water |
| Level & Type |
Level 5 Support spell |
| Description |
Allows you to summon water elementals. The caster can summon more creatures when Sorcery and Water Magic levels up. |
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