Unit Attribute
Generally speaking, the attributes of your unit tells you what they can do on the battlefield.
Take the following unit for example.

Unit:
Attack: Unit's attack damage. The first number is the original attack, while the following stats in the bracket equal the total effect of your hero's total attributes.
Defense: Unit's defense vs. attack. The first number is the base defense, while the following stats in the bracket equal the total effect of your hero's total attributes.
R-Attack: The amount of ammo left for your ranged unit to launch ranged attacks. If the count reaches 0, that unit will not be able to attack targets in the distance.
Damage: The main factor of your unit's attack.
HP: Your unit's hit points.
Remaining: This is the remaining HP of the lead creature in this stack.
Speed: A very important attribute. It determines how fast this unit can be ready to use, and the distance it can move.
Morale: High morale will sometimes enable your unit to act twice.
Luck: High luck will sometimes cause your unit to deal twice it's normal damage.
Leadership: Your army's maximum number of troops depends on your Leadership. Max troops = Your Hero's Leadership/unit's leadership.
Star EXP: Decides your unit's star level.
Star Level: Can be found in the top-left corner of your unit. Your Star Level affects your unit's efficiency.
Icons below: Creature skills. These special skills force you to think strategically during battle in the world of might and magic.


