Necropolis - Zombie

Keywords: Unit, Necropolis, Walking Dead, Zombie, HOMM

Attack Defense Min Damage Max Damage Speed R-Attack Move Type Command
50 50 20 30 30 / On Foot Melee 7
Creature Skills: Physiological Property -- Undead Creatures, (No morale. Immune to Blind and mind spells.)
Disease--20% chance to infect an enemy unit for 3 rounds. Causes -20 Attack and -20 Defense to the infected enemy unit.

Star 0 1 2 3 4 5 6 7 8 9 10
HP 150 151 153 200 202 204 206 208 210 212 214
Gold 500 600 700 800 1000 1250 1500 1750 2000 2250 3000
Though slow, these rotten corpses can attack without being affected by morale, blinding, or mind spells. They also have a chance to infect enemies and reduce their defense and attack.

Resources required for upgrading the Recruit structure

Structure Level Gold Wood Ore Mercury Sulfur Crystal Gem Creature
Graveyard 1 0 0 0 0 0 0 0 15
2 1980 1 1 0 0 0 0 22
3 3900 2 2 0 0 0 0 28
4 15300 6 6 1 0 0 0 37
5 39600 16 16 3 0 0 0 46
6 205200 68 68 14 14 0 0 62
7 600000 160 160 40 40 40 0 93
8 1188000 238 238 79 79 79 79 123
9 1800000 360 360 120 120 120 120 154


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